The Last Dance
Project Type: Game Development
Engine Used: Unity
Languages Used: C#, UXML
Primary Role: Developer
The Last Dance is a multiplayer cooperative versus real time strategy game. Where 2 Champions fight against an
invasion of demonic forces lead by an demon Overlord player in an RTS vs COOP showdown.
Our Champions liberate villages to gather points to upgrade and unlock new abilities to destroy the Overlord's base.
While the Overlord must capture villages to gain stronger to summon in their army in order to crush the Champions..
Developed using Unity Netcode for Gameobjects.
My Contributions
- Developed networked code using Unity Netcode.
- Built custom editor tools tailored to our designer.
- Used both UGUI and Unity UIBuilder to create the interface.
- Created the RTS player.
- Created the 2 Champion players.
- Built a modular ability system.
- Implimented VFX, SFX and Animations
- Created the Champion Shop