Nova Zone 2

Project Type: Game Development

Software Used: Unity, Visual Studio

Language(s) Used: C#

Primary Role(s): Solo Project

Nova Zone is a take on the arcade style shmup game genre where the player progresses through an environment full of progressively more difficult enemies that they need to destroy. The twist being that they can sacrifice their score to acquire upgrades to make themselves more powerful. Consequently, this gives the player ownership of the difficulty of the game in a way they can immediately see its impact, allowing them to play it their way.

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Highlights

- Modular loadout system.
- Different weapon types (e.g. Tracking missiles, turrets, fixed weapons).
- Difficulty dependent scoring system.
- Replayable game states.
- Numerous enemy types.
- Modular shop system.