Project Factory
Project Type: Mobile Game Development
Software Used: Unity, Visual Studio
Language(s) Used: C#
Primary Role(s): Solo Project
Project Factory is my first endeavour into mobile game development, offering a personal take on my favourite genre, Real-Time Strategy (RTS), within a mobile environment. It features a streamlined task system that provides the base-building experience familiar to players of games like StarCraft 2, without the micromanagement common in many PC RTS titles. The player battles against a growing army of goblins who are expanding their base and engaging in combat.
My Contributions
- Created a TaskManager system that distributes tasks to units (e.g., building).
- Designed a grid-based build system.
- Developed enemy AI featuring building, attacking, and economy management.
- Implemented a combat system.
- Established an economy via gold collected from mines and returned to base for use.